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        <dc:date>2026-03-09T18:43:41+00:00</dc:date>
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        <title>Early March work on lDebug, WarpLink, ident86, and patchini</title>
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        <description>Early March work on lDebug, WarpLink, ident86, and patchini

2026-03-08

This week I uploaded a new branch to the lDebug repo, updating the sources to build with a makefile that assembles multiple object files, then links them using the WarpLink linker.</description>
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        <dc:date>2026-03-15T17:40:05+00:00</dc:date>
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        <title>Early mid March work on several bits and bobs</title>
        <link>https://pushbx.org/ecm/dokuwiki/blog/pushbx/2026/0315_early_mid_march_work_on_several_bits_and_bobs?rev=1773592805&amp;do=diff</link>
        <description>Early mid March work on several bits and bobs

2026-03-15

patchini

	*  Extract lib.asm from patldos assembly language port
	*  Move the cut function into lib.asm
	*  Extract msg.asm from patldos
	*  Re-use lib.asm in patchqry.asm
	*  Add option define _INCLUDEPATCHQRY for patldos.asm
	*  Extract messages from patchqry.asm into msg.asm
	*  Add sections to assembly language sources (CODE, DATA, and BSS)
	*  Enable assembling both tools together
	*  Call patchqry as a subfunction from patldos.asm…</description>
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        <dc:date>2026-02-01T17:49:37+00:00</dc:date>
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        <title>Overview of educational topics</title>
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        <description>Overview of educational topics

This article lists some topics I think any education on program logic work should cover. I collected these notes over several months, though I have thought about many of these for years at this point.

Debugging

Debugging is a crucial skill for working with software. Whether it be tracing, inserting log or print statements, or &quot;rubberduck debugging&quot; (explaining the logic of the program to someone else or to an object).</description>
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